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by Unity Nodes
Development

[PROPOSAL] Land of Clans - the next generation of P2E games based on NFT-pool and MarketMaker contract

69 posts1,536 views94 likesLast activity Jun 2023

  1. k-o-l-e-sOP 2

    We want to launch a new game on Near.

    Who we are
    We, the creators of the popular NEAR game LandToEmpire.com, have not stopped with the successes we had last year, which are:

    1. TOP5 Gaming projects in Near (by @near_insider Feb 2022)
    2. TOP10 Tokens in Near Ecosystem by holders (by @near_insider Sep 2022)
    3. TOP10 dApp by Everstake (by @everstake Oct 2022)
    4. TOP10 projects by active accounts (by @awesome_near Sep 2022)
    5. TOP5 Near games (by DappRadar)

    And we have developed a new version of the game with improved graphics and, most importantly, with a new economic model, which is based on NFT-pool and contract market-maker. We have already tested this economic model on another blockchain and we have a confirmation of the hypothesis that it works much better than classical Play-to-Earn model and we got great feedbacks from players and their activity in the game increased several times.

    The Problem
    We managed to find the problematic place of the majority of classic Play-to-Earn games - the player’s access to the cache via the sale board - classic Nft-marketplace. Often such Nft ads hangs indefinitely and the owner is disoriented. There are thousands of NTFs for sale with no chance to be bought.

    The Solution
    Defi were the first who decided to use pools. And we thought that if we combine Nft+Pool, the game creates a pool in which tokens and nft are stored and the contract regulates the prices of individual types of nft-assets. This way we are guaranteed that all the Nfts put up for sale by players will be purchased by the MM contract and placed in the pool. Next, the purchased Nfts will be put on sale by MM at a surcharge, thus ensuring not only the operation of the pool, but also the income of the game creators.

    The whole game becomes a global tournament. New players pay for participation in the tournament, 75% of the funds are transferred to the Nft-pool, so the funds will be guaranteed to be redistributed among the players.

    What we want
    We want to launch a new game on Near

    What we need
    A development grant.

    Target
    thegame_dao.near

    Total Requested Funding Amount:
    $10’000

    Roadmap:
    Game launch in 2 months - Since we already have experience developing on Near, it will take us 2 months to migrate and adapt to NEAR blockchain, Near.social and the BOS.

  2. haenko 2

    Hey @k-o-l-e-s Evgeny from HG here. Thank you for your proposal.

    I have a few questions that I would like an answer to.

    1. The Human Guild has already given you a grant of 10,000 NEAR(140 000$) for the game Land To Empire, could you please provide report to what these funds were spent on?
      https://app.astrodao.com/dao/human.sputnik-dao.near/proposals/human.sputnik-dao.near-10

    k-o-l-e-s:
    • TOP5 Gaming projects in Near (by @near_insider Feb 2022)
    • TOP10 Tokens in Near Ecosystem by holders (by @near_insider Sep 2022)
    • TOP10 dApp by Everstake (by @everstake Oct 2022)
    • TOP10 projects by active accounts (by @awesome_near Sep 2022)
    • TOP5 Near games (by DappRadar)

    You also claim to be the top game on NEAR, but your twitter and discord are completely dead…



  3. garikbesson 6

    Thanks for the proposal, the idea with MM for game assets is really interesting.

    I join the questions of @haenko and add a few of mine:

    1. Why don’t you just upgrade your existing game? DappRadar (to which you are referring) says your current game on NEAR has 100+ UAW for the last 24 hours (Unique Active Wallets). I guess these users would be glad to see such a great update. By the way, where does the increase of 15 percent come from if today there was no activity in your channels?

    2. How could you explain this chart from DappRadar. What led to such a strange jump and fixing at the almost constant level of UAW and transactions? I see there was no news in the game’s channels in December 2022 at all.

    Thank you

  4. Ihor 1

    I understand correctly, you made the game Land to Empire, which was stolen, because it’s just a mirror of Clash of Clans, they asked for $ 140,000 for it

  5. k-o-l-e-s 1

    Thank you for such good questions and I would be happy to answer them.

    1. Most of the value was taken by crypto-winter, and the rest went to pay developers (in our face), designers, marketers, advertising, hosting, hardware.

    I want to take this opportunity to give some advice to all young people, if you got a 100K grant - change it for stable coins! No matter how much you admire technical perfection of blockchain, no matter how much you like the founders and core-team, no matter how much you believe in success and love blockchain, market may fall, remember that! And when it drops, you won’t be able to follow through. We did, we got lucky.

    We are grateful to HG for the 10’000 NEAR grant that was given to launch the first version of the game on NEAR. Our goal was to launch the game. And we did it brilliantly: we did a lot of work half a year before the grant and the game launched on time, attracted over 5k players and has been supporting the game and its development since February 2022, for 15 months, during which we have made over 700 updates.

    1. Proofs of achievements








  6. k-o-l-e-s 1

    Thanks Garik!

    1. we thought for a long time how it would be better and decided to launch a new game, but without forgetting about our players. two games with different economic models will allow us to make a comparison that will be interesting to the community.

    2. The jump on the chart is explained by the fact that DappRadar changed its calculation algorithm and corrected the statistics retroactively, as a result of which we have a drawdown in statistics. But if someone has a screenshot for June/September 2022, then a different chart will be seen there, without correction. In December, you can see one of our contract update, and from that day on, dappRadar began to count everything correctly.

  7. haenko 3

    Could you please provide a more detailed report, what were the costs for marketing, advertising, salaries for developers (yours)?

    Also, you say that you had 700 updates, but is there any evidence for this? To be honest, I logged into Land to Empire on the first day of its launch, and recently logged in. For me, nothing has changed, how is it possible, if you say that 700 updates were introduced, this is a very large number, and these updates should have been immediately evident.

    Also, I analyzed your wallet and saw that you received another 3100 NEAR from NF, I’m assuming these funds were provided to you by Marketing DAO for marketing, so no marketing costs were incurred from the HG grant?
    https://explorer.near.org/transactions/HGZBvuEBJFvxkKsWYdKyECSvVQWiMV8azVMtq38CgzB

    It is also known that you received a grant from Aurora to integrate EVM into your game, but this never happened, although a lot of time has passed…
    How do you want to take on a new game if you haven’t delivered on your promise to the Aurora team?

  8. Danielzo 7

    Hello, wanted to give my feedback since I tried L2E on first day, bought a premium package and also retried the game every few months to check for updates.

    In all this time social media was completly inactive and I never noticed any updates in the game. General there was no posting or news about this game. Ingame chat was also inactive, one chat once per week or even less.

    So I got curious since on dappradar it says you have a lot of players and noticed this:

    1. dappradar tracks 10 different contracts, so even just sending one of your currencies counts as a “player” and falsified the playercount
    2. 90% of your “players” just call a failing transaction once per day and do NOTHING else, also it seems like they are connected to each other since they transfer a little bit of gas (to cover gas costs) to each other, some examples:
      Explorer Selector
      Explorer Selector
      Explorer Selector
      Explorer Selector
      … (found like 20 more with that pattern)
    3. I checked dappradar for L2E from time to time and the wallet-count was usally at 100-200, when they switched to UAW (unquie active wallets, filtering obv. fakes) metrics, your playercount decreased to like 20. After a while it went back to 100-200.
    4. Based on pikespeak you had 430 unique different users in TOTAL since launch.

    Based on this it looks like there are some kind of scripts/bots to pretend a playerbase you don’t have and never had.

    Also I don’t see a NEAR integration of the game at all, all wallets interacting with your app just call a failing method “rand”, no other methods called.

    Another point is that this project obv. rip offs intellectual property of supercell.

  9. Dacha 6
    k-o-l-e-s:

    Total Requested Funding Amount:
    $10’000

    Hello how is your NF grant for integration with
    Aurora. When launch on Aurora mainnet?

  10. k-o-l-e-s 1

    Thanks Danielzo!
    You spent a lot of time analyzing and think you found the sevsk.near bot acount.
    I will disappoint you, sevsk.near recently reported a bug to support, which we have already fixed, by the way. proof attached.

    We have no bots, not one, all the traffic is organic.

    I can give you a list of TOP1’000 active players and you can look for bots among them.

    Any player you name as a bot, we will block in-game and ask to contact us via Telegram or Twitter, proving that the player is a live person. If no one contacts us, well, we’ve blocked the bot. But I assure you, everyone you name will respond, because we have no bots.

  11. haenko

    What would you say about Danielo 1, 3, and 4 points?

    Danielzo:

    dappradar tracks 10 different contracts, so even just sending one of your currencies counts as a “player” and falsified the playercount

    Danielzo:
    • I checked dappradar for L2E from time to time and the wallet-count was usally at 100-200, when they switched to UAW (unquie active wallets, filtering obv. fakes) metrics, your playercount decreased to like 20. After a while it went back to 100-200.
    • Based on pikespeak you had 430 unique different users in TOTAL since launch.

  12. k-o-l-e-s

    Thank you for your interest, Dacha.
    There has been a delay with Aurora and plans have changed many times. I won’t reveal all the information now, but I can assure you, we are working on an EVM version of the game.

    And I advise young teams to start their way with EVM first and then move on to unique blockchains.

  13. k-o-l-e-s

    @haenko I sent you a month ago an Excel spreadsheet of the Top1000 of our players and offered to indicate which of them bot. All of whom you pointed out turned out to be real people. And you continue to insist that we have bots, but you refuse to specify specific wallets.

    We have no bots! If they appear, we will block them.

  14. k-o-l-e-s
    haenko:

    Also, you say that you had 700 updates, but is there any evidence for this? To be honest, I logged into Land to Empire on the first day of its launch, and recently logged in. For me, nothing has changed, how is it possible, if you say that 700 updates were introduced, this is a very large number, and these updates should have been immediately evident.

    To be precise, according to the github repository, we have made 740 updates.

    I agree that we have a primitive simple frontend.
    But a complex backend, what can you do, that’s the game.

  15. haenko

    Then why does pikespeak say you’ve only had 429 players since launch?

  16. haenko 1

    How can we verify that these updates are made for game on NEAR and not for game on WAX? Also, could you please provide a link to the github

  17. haenko 1
    garikbesson:

    By the way, where does the increase of 15 percent come from if today there was no activity in your channels?

    Also. Garik asked you an interesting question today, why did UAW grow by 15% per day if there was no any posts on your social networks?

  18. k-o-l-e-s 1
    haenko:

    It is also known that you received a grant from Aurora to integrate EVM into your game, but this never happened, although a lot of time has passed…
    How do you want to take on a new game if you haven’t delivered on your promise to the Aurora team?

    Due to accusations of copywriting, we were faced with the need to redesign the game to make it look less like COC.
    It took a team of three artists more than five months to render the entire line of several hundred Assets. We found a way out, did the work and came back with new art and new economics and offer to launch a new game. As a result, we will become even more experienced and come to Aurora even better.

  19. haenko

    I think the first step is to fulfill previous promises before asking for money for a new project…

  20. k-o-l-e-s 1
    haenko:

    Also. Garik asked you an interesting question today, why did UAW grow by 15% per day if there was no any posts on your social networks?

    Yes, we ourselves wondered what was going on, we do not do any advertising activity, but suddenly went a series of payments for land and registration of new players. (You can check this on the blockchain easily.)
    The clue lies in the advertising activity of the official NEAR channels. When Near Marketing has an active marketing campaign - there are new people, fresh users in the entire Near ecosystem and we get some of that traffic. The last spike I remember was in January 2023. I wish it was more frequent:)

  21. k-o-l-e-s 1
    haenko:

    I think the first step is to fulfill previous promises before asking for money for a new project…

    In a perfect world, yes. Let’s imagine how perfect everything would be if there were no war and cryto-winter at the same time, plus this inflation.

    We’re a startup and our job is to survive! Looking for our sustainable model and cache-flow.

    By the way, if the Aurora token is $10 again - we’ll have extra resources and launch the game within weeks!

    In the meantime, we have to survive. Bear Market.

  22. Danielzo 1

    You ignored 80% of my post…

    But to reply to you, as said I found over 20 accounts with that behavior before I stopped checking.
    Also I can see via pikespeak that sevsk.near is related to other accounts with that pattern like snob.near, drun.near, novikk29.near and more.
    Based on pikespeak it’s pretty obv. and easy to see that mostly bots/wallets that don’t do anything than just calling your contract once a day with relation to each other are involved in your game. There are only a few real users, I guess 5-10.

    Based on pikespeak you had 430 unique different users in TOTAL since launch.
    

    So how can you show top 1000 players to Evgeny? L2E Never had so many players

  23. Danielzo 2

    As said I played the game every few months since release just to check for updates and I noticed no updates in the game.

    Based on your screenshots it seems like you have a bot to update dependency versions and that counts as an “game update”.

    Can you provide a changelog with all 740 game updates?

  24. k-o-l-e-s

    Check your counting methods on other games, I wonder how many players they have using your methodology, publish the data.

    We have over 300 paying players. 300/429 insane conversion! It doesn’t work that way. Look for the error in your own, and don’t vilify us. We have no bots. We are open to audit and gave you a list of our top 1000 players, check it out for yourself.

    We have 38 clans and many of them have their own Telegram chats to communicate, look at their communication, these are real people and players.

  25. k-o-l-e-s 1
    Danielzo:

    Can you provide a changelog with all 740 game updates?

    To clarify the data, dependabot made 143 updates.
    That leaves us with 600 updates. Even if you subtract another half - it’s still a lot, the game is live and evolving!

    Screenshot 2023-05-17 at 11.06.34

  26. k-o-l-e-s 1
    Danielzo:

    So how can you show top 1000 players to Evgeny? L2E Never had so many players

    During the year our players made 185K PvP attacks on other players.
    Attack is a complicated operation for a bot, you need to have a developed land, allocate resources to an army, choose who best to attack, conduct the attack itself, it’s not so easy even for a human.
    432 players couldn’t do that many more attacks.

    Each PvP attack has its own unique number. Please check
    https://mainnet.landtoempire.com/battle/185033/replay

  27. k-o-l-e-s
    Danielzo:

    So how can you show top 1000 players to Evgeny? L2E Never had so many players

    The peak on the chart is the day we launched the bonus feature - pick up your daily Gem token. The player can call once a day.

  28. Danielzo 2

    Usercount
    We don’t vilify you, we just address facts that are viewable and verifable on blockchain:

    1. L2E was only used by 429 different wallets since launch.
    2. A lot of wallets are related to each other and do nothing else except calling a failed transaction at your game

    Can you publish the list of players? Than we can check if pikespeak has a bug counting wallets that interacted with your contract. Also be aware that I don’t count wallets (1800~) that called gold.l2e.near, since that count is distorted by the airdrop to random wallets.

    Gameupdates
    As said please provide a list of new features you have added, I didn’t notice any updates and others also didn’t notice any updates. It’s a weird measure to count every git commit as new update. Also we can’t check if you just have more bots which made all the other “updates” to your game.

    Gamebots/Attacks
    Just noting this for people that have no technical background: Of course it’s easily possible to make a bot which can control a simple browsergame like yours. Even the real Clash of Clans has bots you can use to manage your game while you are not online.

    Besides that you didn’t say anything that your NEAR game integration just consists of calling “rand” on your contract.

  29. Dacha 4
    k-o-l-e-s:

    There has been a delay with Aurora and plans have changed many times.

    Ok! But the $35 000 grant was approved in Q1 2022 -
    one and half years ago.

    Also, I was tagging you in many chats during the
    last year and still no response.

  30. k-o-l-e-s
    Dacha:

    Ok! But the grant was approved in Q1 2022 -
    one and half years ago

    We got the Aurora grant and three weeks later that horrible war in Ukraine began, which disrupted all of our plans.
    Our priorities changed drastically - evacuation of family, helping family and friends. Six children (four mine and two a friend’s) and their mothers were evacuated in my car, nine people spent several days in a seven-seat minivan. Refugees lived in my apartment for a year, some left, some came, I don’t even know exactly how many people stayed with me. I volunteered, regularly hitchhiking from Vienna to Warsaw, buying helmets, boots, and whatever else my friends asked me for. Yes, a decent chunk of the money went to this.

    To summarize, we have survived and continue to develop the game, made a launch on WAX (our publisher’s choice), invented a new economy model, restarted the game, tested it, got great results and offer to launch it on Near and next Aurora.

    I think we’re good!

  31. k-o-l-e-s
    Dacha:

    Also, I was tagging you in many chats during the
    last year and still no response.

    Just text me on Telegram @l2e_wizard

  32. k-o-l-e-s 1
    Danielzo:

    Can you publish the list of players? Than we can check if pikespeak has a bug counting wallets that interacted with your contract. Also be aware that I don’t count wallets (1800~) that called gold.l2e.near, since that count is distorted by the airdrop to random wallets.

    no problem, top1000 active players

    dakin.near
    sevsk.near
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    rasim1.near
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    kirov.near
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    huihui1407.near
    andreyaboba.near
    nearme81.near
    padaprigara.near
    alyvethedefiant.near
    ferhatozata.near
    effe.near
    mishaindiagirya.near
    kamal900.near
    yarilosun.near
    ayouwme.near
    832ab82025ceb267dcc2019862490212504597b61dd723ae6975b16d03b29917
    deniskad21989.near
    butryk.near
    trivo98.near
    grammnaves.near
    kaspa.near
    brandt.near
    astralswag.near
    mamadolzhenko.near
    shapacrowd.near
    e04d646a813d6cb6657a4ff0cc58e55047289e6bb0d05cbd3a37c51f4d9195ca
    tarodi1989.near
    bazaruzero.near
    hpmikjh.near
    260d0f38826f6777b044298eb361eea5f939cc9e491119c318acb1d4d31c333c
    bjat.near
    faraonbanker.near
    kwekz.near
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    brunabarros.near
    alerkillerpocket.near
    nocebo.near
    nelson16.near
    retwer.near
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    hagencapital.near
    weirdbo.near
    chachokmiamibeach.near
    wealth1997.near
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    stariyded.near
    luky.near
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    bogdan_rotenbergen.near
    evangels.near
    benjiboi.near
    nqd2003.near
    armenya.near
    rroik.near
    kakolukek.near
    notpanic.near
    afifrmdn.near
    f0332e20db81965df50d30322b6269530f58dd0295ae037430cd1eeebc04755e
    costina.near
    paulosamurai.near
    dedko.near
    lexus94.near
    canhnt.near
    hamzatmalik3.near
    tkulbaco.near
    july2017.near
    rosy_a.near
    yusuftkn.near
    b972d3ae1a7248958f7880f28290cdcfd9a0f73769d8028f3c2fa654654ef345
    scorp29.near
    steelfox.near
    lutfi05.near
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    sunwalker.near
    xexo.near
    seriy.near
    jamah.near
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    ankit74097.near
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    2cc970a411a26b12565ac13845863e4228fb8d27345eca7920391df652f31656
    ringwing.near
    sei204.near
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    ikechi.near
    slimbondkind92.near
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    |

  33. haenko 2

    As far as I know, you lived in Lviv, the city farthest from the war. And you left the country in the first week of the war.

    I just want to say a simple thought, as a Ukrainian who really saw what war is, it is very disappointing to see how you try to hide behind it.Also, you had $140k on hand from the HG team, the rate in February was $14, but as you said earlier, you did not sell them (according to you, they were taken by the crypto winter).
    So why do you say that the Aurora grant went to the evacuation, while you did not sell the NEAR tokens ($140k), but decided to keep them until better times, although according to you you needed money for the evacuation…

  34. haenko 2
    1. Also, could you please share a report on how the HG grant was spent? How much total $ was spent, and for what? (of course, I can calculate the amount myself through the blockchain, but it would be great if you would simplify this task and provide a report)

    2. How can we check that the 740 updates you have on github are for the NEAR game and not for WAX?

    3. Why is the land to Empire tweeter looking dead when HG gave you a grant no less than a publisher, while the WAX ​​version tweets regularly?

  35. Danielzo 2

    Just did a quick check of a few wallets you provided and all wallets I checked never interacted with app.l2e.near.

    Example: strawser.near never called any of your contracts.

    So seems like pikespeak data is valid and you never had more than 430 active wallets in total for l2e. Since you have 100 active wallets per day, that would mean it’s a retention rate of 25% over 14 months. It’s very obv. that these are some kind of bots.

  36. k-o-l-e-s
    Danielzo:

    Just did a quick check of a few wallets you provided and all wallets I checked never interacted with app.l2e.near.

    “Daily Gem” reward button we made in May 2022. Some of the February players could already have fallen off in three months.

    Another thing to consider is that we let sign up via facebook, telegram and email. The player gets involved and gets a crypto wallet, and we pay for its creation, a kind of conversion web2 traffic in web3.

    Players registration by months
    | 2022-02 | 2859 |
    | 2022-03 | 548 |
    | 2022-04 | 308 |
    | 2022-05 | 235 |
    | 2022-06 | 138 |
    | 2022-07 | 97 |
    | 2022-08 | 106 |
    | 2022-09 | 103 |
    | 2022-10 | 139 |
    | 2022-11 | 112 |
    | 2022-12 | 120 |
    | 2023-01 | 150 |
    | 2023-02 | 162 |
    | 2023-03 | 119 |
    | 2023-04 | 84 |

  37. k-o-l-e-s
    Danielzo:

    So seems like pikespeak data is valid and you never had more than 430 active wallets in total for l2e. Since you have 100 active wallets per day, that would mean it’s a retention rate of 25% over 14 months. It’s very obv. that these are some kind of bots.

    Blockchain is an economic part of the game, a player can play inside the game for months and then withdraw tokens once or create a nft. in the blockchain you will see one or two operations, but in the game he made tens of thousands of them during this time. You do not see this and do not take it into account.

  38. haenko 1

    But you provided these wallets as top1000 of your players, where did you get his NEAR wallet if it never interacted with contracts in your game?

  39. k-o-l-e-s

    One way - [Login with Near wallet]

  40. haenko

    But Daniel said, this account never had any transactions with your contracts, isn’t it?

  41. k-o-l-e-s

    NFT-pool, MM, Total Market Value - great features!

    In the new version of the game each player knows what wealth he owns, as well as you can look at the land of other players and his TMV.

    TOP Players list by TMV

    Top Sellers - list of players who decided to sell NFTs and cash out.

    We announced the launch among our NEAR players and they are very much looking forward to this update.

  42. Danielzo

    With which wallet you create these accounts?
    I don’t see any wallets that are created by app.l2e.near

  43. Danielzo 1

    Please let me know when these are online so I can check it :slight_smile:

    Btw I didn’t saw any announcement about L2E on any near related or l2e social media channel

  44. haenko

    Did not get reply for these questions

  45. Mayor_of_Pumpopolis 1

    As I understand it, DappRadar never tracked the failed transactions for calls to the “rand” function. At that time there was a large discrepancy between the Awesomenear transactions and the DappRadar transactions.

    At a certain point calls to “rand” stopped failing. Thus DappRadar started tracking those transactions. I assume this chart reflects when the contract was updated to correctly implement the “rand” function?

  46. Evangel 3

    GM, you have shown the top players in which my wallet is located and I want to pay attention to this, since I went into this “game” 2-3 times to make sure that L2E is a very weak CoC copy-paste. This leads to another question, if I am in the top players of your “game” with almost no interaction in it, then how many other such players are in this top?

    image

    I want to demonstrate the progress in L2E for persuasiveness.
    For those who have never run it, this progress is equal to completing the tutorial, about 5 minutes of the game and I assume that I am not the only one on this list.

    This project does not deserve additional funding.

  47. garikbesson 1

    The last L2E contracts’ update was on 30th April 2022

  48. garikbesson 2

    By the way, to whom this proposal is directed? Human Guild (based on tags)? It’s not obvious from the topic who should make a final decision.

    Anyway, since the community has a lot of doubts about what work was done and how money was spent, I suggest coming back to this proposal after providing the full reports from L2E team about previous grants and the game’s analytics (including GitHub’s history). If such a thing as GitHub history is too much sensitive for sharing in public access we can ask someone (I would suggest @haenko and @Danielzo) to check it in a more private way (like making a call with L2E team and asking them to share the screen).

  49. haenko
    garikbesson:

    м случае, поскольку у сообщества есть много сомнений относительно того, какая работа была проделана и на что были потрачены деньги, я предлагаю вернуться к этому предложению после предоставления полных отчетов от команды L2E о предыдущих грантах и ​​​​аналитики игры (включая историю GitHub). Если такая вещь, как история GitHub, слишком важна для публичного доступа, мы можем попросить кого-нибудь

    It is directed to HG

  50. k-o-l-e-s 1

    Please compare NFT Art of V1 vs V2 of the game.

    The difference is clear and obvious. V2 is better!

    ~100K invested in the game before we started on NEAR
    ~100K invested in NEAR (core team 2 and max team size 7)
    ~100K invested in WAX (core team 5 and max team size 25)

    In total 20’000 hours of work and 300K invested in the game.

    We are a startup and we are developing in iterations. One, two, three… until the result satisfies our ambitions.

    A lot of blockchains have sent us an invitation to run with them. But we are loyal and grateful to NEAR, so we made an offer.

    Our publisher partner is skeptical about the commercial success of launching the v2 version of the game on Near, but we want to be loyal to HG, Near and our solid core of avid players and are willing to implement a new version of the game on Near for their sake.

    If HG decides YES - NEAR will get new and better game (an upgrade from the one already running) and a bridge between them. And then the turn will come to the launch on Aurora. All in all that’s 3 games! In that case, everyone will win.

    If HG (under the pressure of the haters) will say NO - we will understand that we are no longer welcome here. In that case, everyone will lose.

    Thanks.

  51. cloudmex-alan 2

    If the game is as good as you mention: There are no other source of fundings?

    I know NEAR have an important role for funding this, for what I see have done.

    But as times are complicated, NEAR ecosystem can be hurt too. With all the metrics you showed surely there can be with interest to support as angels, VC’s, or even NEAR Horizon partners .

    The best!

  52. haenko 5

    Hi @k-o-l-e-s , Human Guild reviewed your application and discussed it among themselves. We decide to reject your offer.

    Main reason: did not deliver Aurora integration after receiving grant.

  53. k-o-l-e-s

    HG say No

    @haenko, the main reason is that fortunately the other HG consuls are much more experienced, and intelligent. And they didn’t go against your public aggressive and negative stance. I understand them, but you don’t.

    In whose interest is this decision? Maybe the players? Or the community?
    It’s a decision in the interests of @haenko’s ego.

    We didn’t launch in time on Aurora and time was wasted! In hindsight I say - thank god we didn’t do it a year ago! Players would have been buying Aurora token for $12.00 and now it’s $0.12 - it’s 100x dump! Players would have been guaranteed to lose all their money. We would have lost all the money. The entire economy of the game would have collapsed. And it would have been a complete failure. Does anyone take that into account? That’s when the market is at the bottom, it makes sense to warm up interest and prepare to launch at the right time.

    In the meantime, Aurora2 has gotten better, the game V2 has gotten better. None of us have lost anything from the later launch. On the contrary, things are shaping up well.

    I appeal to all the HG consuls.

    Time will pass, we will launch on Aurora2 (this is a 100% guarantee). And then there will be a question, why we wasted so much time not implementing game updates on NEAR. Isn’t it too late now? I’m afraid it might be too late.

    The situation is a dead end, but let’s be flexible and find a way out.

    We can offer a safe deal, Ok guys, first we do the implementation of the updated game on Near, then we launch on Aurora2 and only after that the HG gives us the grant.

    I appeal to our dear players.

    Guys, thank you for your support all this time, you’ve really motivated and supported us. We really want to release a game update, but we lack the resources. And we haven’t been able to find support here yet. Sorry, I fought as hard as I could.

    Thanks

  54. haenko

    you fundamentally do not answer the questions of the community, just ignore them. As for the decision of other consuls, it’s very easy to call Sasha or Vlad and lie to them that you are the “best” game on NEAR, but as soon as people start asking you questions, you just remain silent, or lie.

    My unanswered questions:

    1. Also, could you please share a report on how the HG grant was spent? How much total $ was spent, and for what? (of course, I can calculate the amount myself through the blockchain, but it would be great if you would simplify this task and provide a report)
    2. How can we check that the 740 updates you have on github are for the NEAR game and not for WAX?
    3. Why is the land to Empire tweeter looking dead when HG gave you a grant no less than a publisher, while the WAX version tweets regularly?
  55. haenko

    First unanswered question

  56. haenko

    Second unanswered question

  57. garikbesson 1
    k-o-l-e-s:

    We can offer a safe deal, Ok guys, first we do the implementation of the updated game on Near, then we launch on Aurora2 and only after that the HG gives us the grant.

    1. Basically, it means you can develop all updates and Aurora2 version (btw what it is, there is no Aurora1 game’s version) without a grant.

    2. As @cloudmex-alan said with your metrics (they are especially outstanding for the game built on NEAR blockchain) you can easily get support from other sources (angels, VC’s, NEAR Horizon). Moreover, such partnerships will enhance your marketing as well.

    3. If you have such a strong and active community you can pay attention to other options like a crowdfunding program on Meta Yield by Meta Pool or NFT drop for the community. Personally, I would consider such an option as evidence for all “haters” that they’re wrong.

    4. Finally you can answer all questions from the community, provide requested reports and thereby change councils’ minds.

    we will launch on Aurora2 (this is a 100% guarantee)

    1. Btw how can you guarantee that if all funds were already spent as you said above and you can’t develop new updates without additional funding (that’s why you created this topic)? Or you can?

    the other HG consuls are much more experienced, and intelligent

    1. Let’s avoid such wordings, it’s against Community Etiquette and doesn’t help to come to an agreement.
  58. k-o-l-e-s

    To all readers.

    I have @haenko on one side, with unknown achievements in the field of games. On the other side is our partner and publisher, the man who made 20M+ on games. And at the moment when @haenko thought we were a dead and lousy game, such a great publisher came and said guys, I like your game, it needs improvement and I’m ready to help with it, invest his time and money. Can you imagine the difference in the power of influence of these people on me? Who do I respect and consult with? The answer is obvious.

    Dear HG, pay attention to how @haenko communicates. He twists facts, falsifies, and even insults his interlocutor, and then expects that someone wants to answer him, naive. Don’t believe me, ask the opinion of other founders.

    -1 game on NEAR thanks to @haenko personally

    Thanks

  59. haenko

    I just want to get reply to my qustions. About insults, you started insulting me first, for an unknown reason.

    k-o-l-e-s:

    the main reason is that fortunately the other HG consuls are much more experienced, and intelligent.

    About your publisher, how can we know it’s true? You are just talking, but not giving any evidence.
    You spent $140k of HG money mostly on yourself, the game doesn’t look like $140k anyone will tell you that. Now you want to get more money, but this will not happen. Yes, you will leave, but we will find talented guys who will not deceive us, and we will give them a grant, and we will get a new game on NEAR

  60. haenko 1

    and why do you say that I personally refused you? You have been asked the question by at least 4 OG NEAR Ecosystem besides me, but you are also ignoring them.

  61. haenko 1

    By the way, it looks like your game on WAX is also dead, and the idea that you offer us will not work.https://dappradar.com/dapp/land-of-clans

  62. cloudmex-alan 6

    I guess I was ignored but hope you can make a great game and willing to see the success on for your project with your publisher and partners.

    I can suggest to don’t lost time in senseless discussion and spend the time building cool games!

    The best!

  63. k-o-l-e-s 1

    You are absolutely right! Thanks for the advice.

    We don’t give up!

  64. daocv 1

    Hello all angels,

    I can say that I’ve been a loyal L2E player since the game’s launch until now (from testnet).

    I am from Vietnam, and I know in L2E game there are many people like me playing this game. The friends from Vietnam that I know through L2E about 20 people, friends from other countries about 10 people because I am not good at communicating in other languages.

    I have read the entire content of this article, and can provide some additional information for HG to understand more about L2E as follows:

    • The team has updated/fixed bugs from the game many times, personally I have also reported the error to the team > 20 times, most errors are due to mint nft, loading and withdrawing GOLD/ELIXIR/GEM, errors not found for players, the error of dropping troops… so the number of 740 updates should not be wrong

    • I am a close follower of the near system, including NFT and gamefi, I rate the games on near there is no game that has an active community like L2E, most of the games are very boring, L2E is a game Tactically it brings a different attraction than other role-playing games, (near chain system besides L2E, I only like to play Moonshot :))

    • The bad point of L2E is not knowing how to focus on marketing, not measuring the power of social channels, leading to tweeters and discord being considered silent for a long time, this greatly affects players and players. who want to join the game.

    • Crypto winter comes and then war is something we don’t want, I find it understandable to decide to keep the game without launching events, because in winter all efforts are futile. useful, let’s be like the Bears who know how to hibernate and wake up in the spring, I think the gamefi trend will revive in the near future.

    • And the last thing I want to say is, the donation of $1000 is not too big, it is not worth it for you to abandon the community of L2E players, who have been waiting so long to join the clan war, to be know what gamefi2.0 is. And if you refuse them, what will we do? who loved Near … but near doesn’t love us?

  65. haenko 3
    daocv:

    so the number of 740 updates should not be wrong

    If so, why don’t they want to provide a github link so we can check out these updates?

    daocv:

    I am a close follower of the near system

    You joined the forum 1 hour ago, it looks very strange that you have not been registered on the forum before.

    daocv:

    there is no game that has an active community like L2E

    If you say that the community is so active, let’s see the discord and telegarm of this game?
    Discrod:

    0 maseges for May

    Telegram:
    I only see 15 messages for May, it doesn’t even remove ads.

    daocv:

    The bad point of L2E is not knowing how to focus on marketing, not measuring the power of social channels

    If that’s the case, why then on the Wax version of the game, are the guys focused on tweeting, and tweets come out regularly?x.com

    daocv:

    And the last thing I want to say is, the donation of $1000 is not too big, it is not worth it for you to abandon the community of L2E players, who have been waiting so long to join the clan war, to be know what gamefi2.0 is. And if you refuse them, what will we do? who loved Near … but near doesn’t love us?

    HG has already supported this game with a grant of 10,000 NEAR (at one time it was more than $100k), but the L2E team, in my opinion, mismanaged these funds.

    daocv:

    the community of L2E players

    And as I said above, what community are we talking about? twitter discord and telegram of game are completely dead, there are no active people there.

  66. Danielzo 7

    A final summary, as the statements cannot be left as you have made them.

    HG (as a group of several people, not a single one) denied your proposal because it was not possible to verify any of your metrics and you didn’t fulfill agreements that were made, summary:

    • We have a few people that tried the game every few months, no one noticed any game updates. (Perhaps you made some bug fixes, but definetly no new content in about 15 months)
    • You didn’t provide, as requested, a list of the 700 game-updates you talked about and we already noticed lots of these “updates” are just bot commits.
    • Playerbase is not organic and most wallets you provided never called any l2e contract.
    • Social media is inactive since launch (twitter, tg, discord).
    • Based on dappradar land of clans has no players on wax.
    • Social media of land of clans is more active on posts, but also has no community interactions.
    • Aurora launch never happened.
    • The game itself actually has no NEAR integration, just a single method “rand”. (Not important to this topic, but wanted to mention it)
    • Some “facts” you present are just eyewashing and are actually not true when checked (Not important to this topic, but it’s annoying and will scare away investors)

    Some of these concerns not just came up by the HG team, but also other people from the community.

    On top of it you started to attack and insult someone else personally just because you don’t like the decision that has been made based on given facts (which we actually tried to discuss and resolve with you - but you didn’t want to), which is an inacceptable behavior.

    My personal note: You got like ~$180.000 just from HG/NF to develop YOUR project (+ even more from WAX?). HG and NF did a lot to help but in the end its your project and your community.
    If you decide you don’t care about your community it’s your decision and not someone else, so you should stop to find excuses and toweling off your responsibility for YOUR project.

    Instead you should work with your community, make general metrics more transparent & comprehensible and work on a concept to make your project sustainable (I am sure HG people would gladly help to work out some concepts and ideas), so it doesn’t depend on a new grant each year.

    Of course we wish you good luck and hope that you push your project forward. Also as cloudmex-alan suggested: “If the game is as good as you mention” you should be able to find other sources of funding and try your best.

  67. Dacha
    k-o-l-e-s:

    Thank you for your interest, Dacha.
    There has been a delay with Aurora and plans have changed many times. I won’t reveal all the information now, but I can assure you, we are working on an EVM version of the game.

    And I advise young teams to start their way with EVM first and then move on to unique blockchains.

    Ok, thank you so much!

    I see the inexplicable attack on you by some HG councils while they have not yet delivered their milestones on time.

    Coaty World Introduction Coaty World is a web3 fashion-oriented game with social elements. Users collect virtual branded clothes for their characters and mint NFTs. Minted NFTs will collect tokens for users. Users can spend their tokens on branded stuff from the Coaty World store. The more characters released - the more tokens the user can earn. Problem The fashion industry is a multi-billion dollar industry. Brands have a lot of unsold clothing collections. Very often brands are not able…
    Enter The Sphere is a web3 social games platform, which connects multiple NFT games with a living evolving AVATAR. Built into the AVATAR system, we have game-fi and play to earn elements. The flagship game we are currently making is a beautiful Collectible Card Fighting Game, that is intuitive, easy to pick up, fast paced. You go in with your AVATAR and it plays like a jRPG combat system. Games are real-time and we have both multiplayer and solo play. [Enter The Sphere - DuelZ Live Screensho…

    It would be great if @haenko and @khomin explain it.

  68. haenko 2
    1. Delays are normal (when it’s up to a year, not like two years l2e)
    2. Teams warned us about delays
    3. They did not ask for more money, if there was a request it would make sense to ask for work not done.
  69. khomin 1

    Hello @Dacha
    Could you point to my messages where I’m talking about L2E?